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Kids First Coding & Robotics

Meet Sammy. This cute little peanut butter and jelly sandwich is actually a robot that teaches coding principles and skills to children in grades K-2. You don’t need a tablet, smartphone, or computer to program this robot; programs are created by simply laying down a sequence of physical code cards. As the robot drives over the code cards, an OID optical scanner on the bottom of the robot reads the code cards one by one and loads the program.
    • Program the robot to move in different directions, activate its output gear, light up its LED and play sounds
    • Teaches physical engineering and problem solving skills through a series of building and coding lessons
    • 30 coding lessons
    • The lessons cover these six key areas in coding: sequencing, loops, events, conditionals, functions, and variables
    • A full-color illustrated manual guides users through the coding lessons and the assembly of the different models
    • 8.25" x 11.5"
    • Ages 4 and up
    • Imported

Kids First Coding & Robotics